﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Unscrambler.Settings
{
    public struct GameSettings : IGameSettings
    {

        public int WordsPerRound
        {
            get;
            set;
        }

        public int SecondsPenaltyPerHint
        {
            get;
            set;
        }
    }
}
